It seems to be coming together at last, my dots are actually quite adorable! Today I started to tweak the values to make the dots sensitive to different aspects of the music… trying to find the right speeds, the best frequency of bangs for certain functions. Eg, they get more excited and turn faster with [...]
Archive for August, 2008
dancing dots
Posted in interactive dance floor on August 25, 2008 | Leave a Comment »
re-cycling code
Posted in interactive dance floor on August 23, 2008 | Leave a Comment »
At the beginning of this project, when I was thinking about using flash to generate the pattern that would be created, I found a website that inspired me (I talked about it in the post ‘What to do with the data‘). Working with a friend (Mitchell DeBruyn) I wrote some action script trying to achieve [...]
orbits
Posted in interactive dance floor on August 22, 2008 | 1 Comment »
Actually, that expression calculating a mid point about which to turn (that I mentioned in a previous post) wasn’t useful in the end. Instead, I used sin and cos of an angle multiplied by a variable radius to describe points on a circle that can change size, and a counter to change the angle over [...]
A New Genre
Posted in dance film, interactive dance floor on August 22, 2008 | Leave a Comment »
I saw a review in the Guardian guide booklet last weekend about the dance company ‘chunky move’ from Melbourne. A small extract:
‘…a pioneer within the arena of dance and new technology, having created a genre that is part live performance and part visual installation. In Mortal Engine, one of its signature pieces, a network of [...]
giving up on boids
Posted in interactive dance floor on August 19, 2008 | 1 Comment »
Below is the last version of boids I used before I made the decision to give up on them completely and begin to program from scratch a set of rules for pairs of coloured circles to obey. I just found the boids object to be too chaotic. No matter how I calibrated it, the results [...]